Quest simulation
Skeletal Fragments
The key to Scholomance is called a Skeleton Key. It must be forged from the remains of a skeleton - several actually - and hardened by only the strongest of metals within a suitable mold. A signet of power from a being who naturally can open the portal to Scholomance will make the key ultimately function.
First thing's first though, <name>. We'll need skeletal fragments for the key's forging. Skeletons inside Andorhal should yield what we need, but the ones outside the walls might work too.
Objectives
Bring 15 Skeletal Fragments to Apothecary Dithers at the Bulwark, Western Plaguelands.
Requirements
Progress
Kill many and kill often, <class> - we'll need a decent supply of suitable skeletal fragments to make up the outer layer of the key. They don't call it a Skeleton Key for nothing, you know.
Completion
This'll work, <name>! My turn now - I will imbue these with a suitable temper that will allow them to survive the intense forging process they will eventually go through.
The next step will be to get an appropriate mold for the key. I know a goblin blacksmith in Tanaris that has in the past made molds for similarly macabre items. He works for whom goblins usually work for - the highest bidder.
Reward
4500 XP
Zone: WesternPlaguelands
Minimum level: 55
Quest level: 57
Requires completion of: 838: Scholomance
Next quest in chain: 5514 (not found)
Quest chain (4)
Database entry for quest
Field | Value |
---|---|
entry | 964 |
Method | 2 |
ZoneOrSort | 28 |
MinLevel | 55 |
MaxLevel | 0 |
QuestLevel | 57 |
Type | 0: Normal |
RequiredClasses | |
RequiredRaces | Orc, Undead, Tauren, Troll |
RequiredSkill | 0: None |
RequiredSkillValue | 0 |
RequiredCondition | 0 |
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SuggestedPlayers | 0 |
LimitTime | 0 |
QuestFlags | 0x8: Sharable |
SpecialFlags | None |
PrevQuestId | 838: Scholomance |
NextQuestId | - |
ExclusiveGroup | - |
NextQuestInChain | 5514 (not found) |
SrcItemId | |
SrcItemCount | 0 |
SrcSpell | 0 |
Title | Skeletal Fragments |
Details | The key to Scholomance is called a Skeleton Key. It must be forged from the remains of a skeleton - several actually - and hardened by only the strongest of metals within a suitable mold. A signet of power from a being who naturally can open the portal to Scholomance will make the key ultimately function.$B$BFirst thing's first though, $N. We'll need skeletal fragments for the key's forging. Skeletons inside Andorhal should yield what we need, but the ones outside the walls might work too. |
Objectives | Bring 15 Skeletal Fragments to Apothecary Dithers at the Bulwark, Western Plaguelands. |
OfferRewardText | This'll work, $N! My turn now - I will imbue these with a suitable temper that will allow them to survive the intense forging process they will eventually go through.$b$bThe next step will be to get an appropriate mold for the key. I know a goblin blacksmith in Tanaris that has in the past made molds for similarly macabre items. He works for whom goblins usually work for - the highest bidder. |
RequestItemsText | Kill many and kill often, $C - we'll need a decent supply of suitable skeletal fragments to make up the outer layer of the key. They don't call it a Skeleton Key for nothing, you know. |
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RewXP | 4500 |
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parse_timestamp | 1970-01-01 |